B.SC. Graphics, Animation, and Gaming is a postgraduate degree program that focuses on the creative and technical aspects of designing and developing graphics, animation, and gaming content. Here are the highlights of the program.
Bechlor of Science or B.SC. in Animation is a postgraduate course that is designed to teach students the advanced skills of creating drawings or models into an illusion of movement or motion. It is a 2 year course and is divided into 4 semesters.
The basic eligibility for admission to the course is a graduate in any stream or equivalent government-recognized degree with good sketching or drawing skills. The average tuition fee for B.SC. Animation in government-aided college ranges from 20,000 INR to 30,000 INR for two years. For private institutions, the fee may be as high as 8 Lakh INR.
Stream | Design |
Course | B.SC. Graphics, Animation And Gaming |
Full Name | Bechlor Of Science In Graphics, Animation And Gaming |
Eligibility | Graduation |
Duration | 2 Years |
Fees | 10000-30000 |
Type | Degree |
Mode | Year |
Applicants should have a bachelor's degree in any relevant field with a minimum of 50% marks.
Some universities may also require candidates to have a background in art, design, or computer science.
The eligibility criteria to pursue an MSc in Animation may vary by college. Therefore, the candidates must check the eligibility criteria by visiting the website of the college to which they want to take admission. In India, numerous universities and schools provide online courses in animation, diplomas, certificates, distance learning, and degrees at the undergraduate or graduate level. Every course has requirements that an applicant must fulfill to be admitted into that particular course.
To pursue a postgraduate level Animation course, candidates should clear graduation from a recognised institute/ university with a minimum percentage (usually 45% - 60%).
Students pursuing courses like BSc in Animation, BSc in Multimedia and Animation, BA VFX and Animation, etc are given preference for admission. Many colleges allow candidates to participate in their admission process only if they have completed their graduation from a recognised college.
The B.SC. Graphics, Animation, and Gaming program is generally a 2-year full-time course.
Admissions are usually based on merit, which is determined by the applicant's performance in the entrance exam and/or their academic record.
Letters of Recommendation: Universities often require letters of recommendation from professors or professionals who can speak to your abilities and potential in the field.
Statement of Purpose: A well-written statement of purpose is typically required, outlining your motivations for pursuing the program, your relevant experience, and your career goals in the field.
GRE Scores: Some universities may require GRE (Graduate Record Examination) scores, especially for international students. However, this requirement varies, and some programs may waive it.
GPA: A minimum GPA (Grade Point Average) requirement is often specified, though the threshold can vary between programs.
Interview: In some cases, applicants may be invited for an interview as part of the selection process. This allows the admissions committee to assess your suitability for the program and your commitment to the field.
Relevant Work Experience: While not always required, relevant work experience in areas such as graphic design, animation, or game development can strengthen your application.
Some universities may require candidates to take an entrance exam, which may include questions related to design, animation, and gaming.
Candidates can apply for the B.SC. Graphics, Animation, and Gaming program by filling out the application form available on the respective university's website.
The application process may involve submitting academic transcripts, entrance exam scores (if applicable), and other supporting documents.
The application fee for the B.SC. Graphics, Animation, and Gaming program may vary from university to university.
The syllabus for the B.SC. Graphics, Animation, and Gaming program may include courses related to 3D modeling, animation, game design, character design, digital art, visual effects, and more.
Understanding the fundamentals of drawing and its usage in animation
Observing different shapes, forms, and materials of objects in the real world
Learning to generate character model sheets for animation production
Understanding vector graphics, raster graphics and image editing
Learning to produce print media and publication design
Defining the use of web media design and the role of digital marketing
After completing the B.SC. Graphics, Animation, and Gaming program, graduates can find jobs in the gaming, animation, film, and advertising industries.
The salary for a graduate in this field can vary based on their skills and experience, but can range from INR 3 to 8 LPA.
Job Types
Animation Supervisor
Character Animator
Content Developer
Free Lancer
Lead Graphic Designer
Modeler
Some career opportunities for graduates of the B.SC. Graphics, Animation, and Gaming program include game designer, animator, visual effects artist, character artist, and more.
B.SC. Graphics, Animation and Gaming is an undergrad Multimedia, Animation, and Gaming course. Animation and Computer Graphics course covers the investigation of coding languages, PC designs, and the idea of the moving picture, story boarding, innovation and proper arithmetic. The degree course incorporates movement films, include movies, web and news media, item plan, engineering and inside structure, car displaying, game plan amusement creation, and so on and gives an open door for the understudies to build up the essential aptitudes in planning, liveliness, mixed media, intuitive applications and distributions alongside informative abilities in English. The length of the course is two years and it offers numerous open doors for them.
Eligibility
The essential qualification paradigm for seeking after B.SC. Graphics, Animation and Gaming degree is qualifying B.Sc. Graphics, Animation, and Gaming from a perceived leading body of the nation with a base total of 60% imprints which may contrast from organization to institution.